A Witches Kitchen
Final Renders
These final renders were made in Unreal Engine 4 and edited in Photoshop. For this project I used Blender to model, sculpt, and unwrap all of the assets and substance painter and designer to create their textures. For some assets I also used Photoshop to create or modify the textures, such as the plants and magical clouds. I made everything you see in this scene including the outline shader.
Shader
I made this outline shader while following this tutorial https://www.youtube.com/watch?v=cQw1CL0xYBE&t=2533s
Concept
For this project I was able to work closely with two of my friends who are illustrators. I really wanted to take the opportunity to create something awesome to be featured on all of our portfolios.
Concept art created by:
Corissa Boerner
https://csb31697.wixsite.com/corisill...
Twitter@CorisIllustrat1
Instagram @cori_illustrates
Madeline Richardson
https://www.smilingfeline.com/
Twitter and Instagram @smilingfeline
Corissa Boerner
https://csb31697.wixsite.com/corisill...
Twitter@CorisIllustrat1
Instagram @cori_illustrates
Madeline Richardson
https://www.smilingfeline.com/
Twitter and Instagram @smilingfeline
I also made a mood board using PureRef, to get an idea of what I liked and wanted to see in my own scene.